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I really like how this plays, especially with the mechanic of having a limited number of slots for buying devices. I also really enjoyed having a limited amount of scrap per wreck, it forces the player to abandon wrecks at a certain point. 

The only actual bug I found was that the information pop-up on the bottom left was conflicting with the power levels after getting to a certain scrap level.

Gameplay wise, I felt like the only thing I had to do besides wait was to click the scrap button. I kinda wish there was something more for me to do manually, like convert ice to air or something like that so it isn't just a mindless task. I didn't get too far into the game before stopping, so maybe there's something more I missed, but it would be nice to effect production other than hitting the upgrade button.

(+1)

thanks man that is some really good feedback and yeah I completely get where your coming from. This version wasn’t supposed to have all bells and whistles but more of a jumping off point but I get what you mean how it does feel like you’re doing a manual constant clicking.


Full disclosure, this was a vibe code project, everything you see is completely made with ai coding. I’m conflicted to continue to progress this game or not. Although your feedback is amazing I was hoping for more feedback to see if it was worth perusing.


thank you so much again!!!