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Yes. My thinking at the time (back in 2020) was to encourage people to personalise their characters. On reflection, I’ve changed the bonus to +1. I did consider changing it so the specialisation was +2, but all other areas are -1, but it seemed a bit fiddly. What do you think?

I think just not making it free would do the job.  When it's free, you have literally no reason to not to take a specialization in every skill you know, since the very beginning.

maybe I’ll change it so you have to reach a higher level of skill, 5 for example, before you can specialise.

That's good too :) but still — there is literally no reason for me as a player, to not pick specializations for EVERY of my skills, the moment they reach the required level. I think that some flat cost in Story Points would lead to a situation, where at some specific level it's more cost effective to get a specialization instead of next skill level. Then you, as the player, have to decide if you want to buy a nice bonus just for your specialization. If it's free, literally everyone will be a specialist in at least several skills, eventually. It's a pain in the ass to track and remember.