Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Done!

First of all, the narrative is quite original! It made me think of Michael Scofield lmao. I loved being immersed in the story that way, and it felt different from the other games I played during this jam. Also, good job on the presentation page! I also loved the music. It gave the game a slightly different vibe and made the experience feel more fun than stressful, which I really enjoyed.

The main issue I had was that the dialogues went by way too quickly for me to fully enjoy the game. I could barely read some of them, and I couldn't click on the characters again to reread what they had said. Because of that, I had to restart the game multiple times, which became quite frustrating.

The dialogues themselves could also use a bit more polishing, but I understand that some repetition is necessary since most characters need to give you the same information regardless of which path you take.

I guess I would've also enjoyed having some stealth elements, like needing to hide from or sneak past guards at certain points. I think it could make the escape feel a bit more interactive and add some tension to the gameplay.