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Love the concept, SFX/music is decent, art style/UI looks great, consistent. Really like the incremental aspect, it has good replay value.

Some suggestion the team could consider:

1. Bullet trajectory isn't going through the cursor. Maybe we can calculate the direction from the starting point at each gun nozzle.

2. Bunny jump could be more forgiving by looping low and high jump until player find their desired jump.

3. Higher Difficulty can be locked until player buy a gun that can at least kill 1 enemy in that setting. It can be very discouraged for the player if they test out weapons and find that they can't kill a single enemy.

In general, fun experience. My PBR is 9000, I spam shotgun up in the sky and focus on jump. Wish it has a dashboard to see my rank though. 🤔

Thanks for playing and for the feedback!