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There is a great article about brush-based maps on Blendogames https://blendogames.com/news/post/2026-08-17-bsp_mapping and an excellent ranty article from Joe Wintergreen on Half-Life Alyx and the Hammer (2) editor, which is eye-opening and looks excellent. I have wondered what has happened to level editors in the past 15? years. https://www.joewintergreen.com/half-life-alyxs-level-design-tools-are-super-grea...