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That Flash-era humor mixed with a stealth-roguelite mechanic—where you have to hide "panic farts" while navigating an IKEA-style store—is completely hilarious and brilliant! Linking your run cap to a blowout meter and timing buff selections creates a super addictive, chaotic gameplay loop with an awesome arcade vibe.

A few input, blowout indicator, and post-jam polish ideas:

- Blowout Warning Cues: Add a flashing screen border, a subtle vibration effect, or distinct audio pitch shifts when the blowout meter hits 80%+ so players get a fair warning before an accidental failure.

- Auto-input & Keyboard Fix: Patch that key-sticky bug where inputs start auto-playing or looping during longer runs so control remains snappy.

- Leaderboards & Run Stats: Adding a global or local high-score leaderboard tracking total distance/time survived would give players a huge incentive to keep replaying!

Super funny concept, nostalgic Flash game energy, and impressive roguelite polish! If you get a free minute, I'd really appreciate your thoughts and rating on my solo jam entry as well: https://itch.io/jam/brackeys-16/rate/4953523