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A flying pumpkin navigating a maze filled with deceitful, lying pumpkin messages is such a fun and quirky way to tackle your first game jam! Pulling together a playable project with maze exploration, hilarious jump scares, and hidden text clues under a 7-day deadline is a great achievement to celebrate.

A few simple ideas to consider for your post-jam updates or future builds:

- Basic SFX & Audio: Since you ran into technical audio issues during the jam, setting up a simple audio manager system to play basic jump/collect SFX and ambient background tracks will make the maze feel way more immersive.

- Camera Distance & FOV: Pull the camera back slightly or widen the field of view so players can see a bit more of the maze paths around the flying pumpkin.

- Object Collection & Win Screen: Smooth out the item pick-up trigger hitboxes and add a quick victory screen when players complete the maze to give the run a satisfying conclusion.

Huge congratulations on finishing your very first game jam entry! If you get a free minute, I'd really appreciate your feedback and rating on my solo jam entry as well: https://itch.io/jam/brackeys-16/rate/4953523