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For title: this feels so close to being well mixed/produced but stays a little too cloudy for the duration imo. If you had burst through some of that mud with your lead line in the second part I feel like that would have nailed it. Musical ideas are solid tho.

Lost and lonely: I like some of these dirty chords. Suffers from similar mixing issues.

Feather garden: cool drums! I liked the juxtaposition of your swirling texture tones and the more forward keyboard. It was a bit jabbier then I’d like but it’s still a cool track overall 

Moonlit summer: mixing on this was I think my favorite. Relatively neutral on the melody but it’s a great atmosphere

Final boss 1: is this my favorite track?I think so! I like the mixing more and interesting phrasing, great preamble to your next part.

Final boss: phase 2 mixing seems a bit off with some volume jumps/dips that are kind of jarring. Or some places I feel like if they were brighter would have hit a lot harder. Your frantic pianos are probably most fitting in this track although they lose steam at various places.

I really like that sort of build up electric guitar? (Not sure what that instrument is) but you keep it so dark I don’t really “feel” it as much.

Credits: Wasn’t a huge fan of the drowned credits production here. I’d say the majority of your tracks are more on the favorable side of the nostalgic old school game production atmosphere but I didn’t feel that much with this one.

Overall comments: I clearly just don’t love the mixing/drowned aesthetic generally. If you love that, ignore my mixing comments (except on the part 2 boss it does seem like you can clean that up more objectively)

That being said, I enjoyed these tracks! I find some of the phrasing and such especially interesting and I can see the vision listening to it. Creative work for sure! Keep it up!