Hey there! So I just jumped back into the game after a couple of years away, and honestly, I was hoping for some bigger changes. I'm still getting the hang of everything, but starting from scratch has brought up a few things:
1. **Leveling Up Characters:** It feels a bit wonky right now. You can totally max out character events for some girls without even touching the main story once you get the mansion unlocked. I accidentally finished all of Heramael's stuff and got her sister's necklace in some scenes where Erica lashes out because i was wearing it way before I was supposed to in the main plot. It kinda threw me off. Maybe you could tie character progression more closely to the main story so it all flows better?
2. **Art Style:** I've noticed a big difference between the older and newer scenes, which makes sense given how long you've been working on it and how much you've improved! The last scene after saving Heramael's sister is amazing – totally cinematic and gorgeous. But some of the earlier scenes are a bit brighter and less impactful. It would be awesome if you could give those older scenes a facelift to match the new style.
3. **More on Progression:** Seriously, the progression system could use more work because it's kind of taking away from the fun. I finished Heramel and Asmedia's stories before I even got the hellhound! I've seen games like Corrupted Kingdoms do similar overhauls, and they turned out great, so I really think a big change here would be beneficial. Ultimately, it's your call as the dev, but I wanted to share my thoughts because I see so much potential in this game.
4) queit a few times when I unlock stuff the images dont load. It shows some gif error at the top of the screen. And the interactive menu is also quiet a bit buggy with the pov and all. Do you work on the game alone or do you have a small team etc?
I'll definitely share more feedback as I keep playing. Thanks so much for reading all this – it really means a lot!