- If I'm not mistaken, "Mel" means honey so she is "Honey the Caramel Dog". That's the sweetest name ever. The bubbly footstep sound effects are fittingly silly.
- The model and animations are excellent, except for maybe the running which looks appropiately stiffer than walking but it doesn't limit your mobility any.
- The sequence where you gotta climb on disappearing platforms next to a wall seems a little inconsistent. I had to get multiple times to the top before I could jump on the elevated platform because it would go up and down out of sync with the platforms on the wall.
- I only got 5/6 bones because I couldn't figure out how to get to the top of the castle in the middle of the stage. However, the small bones do a decent job at leading the player otherwise. Nevertheless, I found the underground section earlier than expected because the camera clipped into the stage geometry, and I got to see everything.
- Also, I tried buttstomping the rat enemies, but they didn't get squashed. My disappointment is unmeasurable.
- I only found one noteworthy issue: If you walk towards the wall from this platform Mel will elevate in the air without doing the climb animation. I'm only pressing forward here.

- Overall, I think that the game looks pretty good.
- Keep up the good work.