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(+1)

very promising game, i really enjoyed whats here

  • game is immediately pretty intuitive, i only ever played the demo for valkyria chronicles
  • i like that taking and holding cover is strong, not just chip damage
  • i like that there are multiple classes
  • as an XCOM UFO Defense enjoyer i can appreciate some weapon spread but i feel like the SMG is shockingly inaccurate
  • is there headshot damage multipliers? i feel like sometimes the bullets would do a shit ton more damage, and most of the time headshots were shots that went way off course, seems like it might introduce a lot of RNG with how much spread there is
  • i wish i could change what shoulder i was aiming over, feels like there is no effective way to pop out of cover to the left and shoot
  • last level was cool
  • i wasnt sure what the flags did

good shit, keep up the good work

(+1)

thank you for playing and your feedback

headshot damage indeed has multipliers but there's no feedback atm.

I will consider shoulder swap.

flags are for capture mechanic which didn't fully make it in time for the demo.