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Really cute art, I love it. The different interaction types can be used to give character depth more than  I thought. The puzzles are somewhat convoluted and I can't find a way to opt out of the puzzle screen if I want to comeback to it later, the instruction of some of them stays for a little time and if I accidently skips it, I kinda softlock in the puzzle screen. One might say an issue of skill on my puzzle solving part but I digress. Another thing to note is when I interact with things my movement input is pause but my character velocity is not so Kwapo slides on the ground. Anyway good game, cute art, me like.

Thank you!

The sliding is an error I wasn't really sure how to fix if I'm 100% honest, I did try to set the velocity to 0 when entering a minigame n such but it didn't work 

I'll definitely keep that aspect in mind when programming a top down game in the future tho