Thanks again for pointing this out! I’ve now pushed an update that fixes the New Game/reset issue and the backdoor soft-lock you ran into. The game should now reset properly between playthroughs, so both endings can be reached without needing to fully restart the game.
I also did my best to improve some of the stuttering and freezes I noticed in your video, especially around heavier moments, and I’ve made changes to stop the ending sequence from hitching so badly that it feels like the game is about to crash.
Really appreciate you taking the time to mention all of this, feedback like this has been super helpful in making the game more stable.