Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

also fix hitting anim direction

it often swapped to left that was annoying as enemies appear on right

also background elements like trees fully cover character on some routes

we’re in a process of adjusting the spells plus giving the player a feedback that pressing keys during the sequence worked. for us shift and space makes the most sense because it was designed in a way that the player could cast the spell while moving (your pinky should be on the shift while thumb should be pressing space). we’re also about to fix the bug with the player turning to the different direction. the dialogue is also still about to be adjusted and we will think about changing the placement of the foreground elements. thank you for your feedback we will consider it in the future changes :>>