It's a great game with amazing creativity and beautiful art, but I feel the protagonist's survivability is overtuned. For example, in most situations, even if my attack whiffs, I can still successfully block with my shield. Additionally, the parry mechanic is overly simplistic. Both of these points are evaluated based on the monsters' current movement speed and attack frequency. Personally, I think removing the health bars would make the game way more terrifying and chaotic. This feedback was translated using AI. Please excuse any awkward phrasing or potential offense.