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(2 edits) (+1)

Hello there; best of luck on the game! While I'm not too keen on the AI assets, I understand needing to use placeholders and hope to see it replaced with commissioned art/voices/etc. someday. Some comments I have after playing what I could:
-I see you've noted the spelling/grammatical errors!
-Your Skills need definitions about what they do; atm they're all blank. On the player side of things, no one sees anything unless you allow them to see it.
-There is a chest in the Desert Town's Inn that gives you infinite money; you missed a check for when the chest is opened.
-Speaking of checks, you need more; it is super easy to sequence break and skip parts of the story.
-The Wood Elf; after beating her, the cutscene never plays. It just replays the fight endlessly.
-Beating the Guardian at the pyramid does not drop a Blessing despite saying so (IIRC). 
-If you need an Artist/VA, let me know; I may know some who are looking for commissions.

Again, best of luck!

(+1)

Hi! Thank you so much for the feedback, it really means a lot that you checked out my project! 

I'm especially thankful that you brought up the Wood Elf thing! I never actually tested the "I will leave" option which somehow messes up the entire event interaction, I removed it since it wasn't a necessary thing anyway.

I also went through and fixed as many of the spelling issues as I could fine, I was just in a hurry and RPG Maker doesn't have spellcheck lol.

I've been working on it more today and I will be putting a patch out soon that fixes most of the day 1 issues, so I really want to thank you for giving me the feedback!


Thank you so much for taking the time to give me some advice! I'm really looking forward to the next release of ML on your Patreon, keep up the great work on it!

Also yeah if you know artists who are looking for commissions please do let me know! I would really like to start phasing out the AI assets as soon as I can.

Do you have a Discord? I can try and help you more there!

Just messaged you on patreon!