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(+1)

I love premise of the game. the graphics are pretty for the kind of game it is. I do have some suggestions. And I get it if some are repeated from other comments. here are big suggestions I have  : 

*** Hiring helpers: gardeners, people who feed the moths, eggs, and caterpillars, and silk/dust catchers. even some cleaners. 

** Letting some die/ life cycle install: something like this would add more ease to the game.  since it's easily to have a big number of moths in a short time period. 

* Making the day longer

* Adding a speed option for the character: 

* Human food: This can provide more energy to the character 

*  Selling the eggs 

* Selling the moths that have more than 3 in Population: There would need to at least be one per species of moth. Blue, Lavender, etc. 

You as the creator, can decide which of these suggestions can fit into the game itself. I'm just pointing out the things I've noticed when I initially played the game a while back and now. please take something into consideration. I see potential for this game to be come a comfort game for some people.  and for those who are reading this comment. can you add any thoughts to consider? or any cons?