I’m not sure if you changed something there but the PC feels faster now? or maybe it’s just because there is more ‘playable’ area with the walls fixed.
It feels better now (even though I still haven’t been able to win xD).
I think my biggest issue (might be a skill issue) is that towards the end I end up getting surrounded and, because of the collisions I end up with nowhere to run.
I’d say making the ‘enemies’ colliders just triggers, so they don’t stop the PC movement, would give a better fighting chance without taking away from the experience.