The green equation ledger and boss-style accounting screen make the one-trillion-dollar debt feel like a literal battle, which is a strong visual expression of the premise.
Even with the tutorial, the number of mechanics felt overwhelming at first. I would surface the complete controls and a one-sentence explanation of the reel-to-equation loop near the top of the page. In-game, consider starting with a few simpler levels and gradually introducing each mechanic so players have time to understand the core loop before everything comes together.
It is not normally my kind of game, but the concept is genuinely creative and well executed. Good job!
If you have time, Iโd value your first impression of Blade Baes. It turns girl-piloted battle mechs into a fast physics roguelike with customizable builds and one-minute showdowns. The feedback form is the best place to share what should stay, change, or tighten.