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(+1)

I really dug what was on display here, the visuals, the lighting and colour work and the atmosphere. The guns and the sorta Goldeneye-esque aiming was cool, the shotgun had a nice little knock back. Appreciated the audio logs that didn't needlessly stop you in your tracks. There was one spot that I got stuck in however on my first run of the demo, when you first walk out where the metal sheet bridge is there's some arrangement of boxes below you, you can easily fall behind one of them and there's no way to get out.

I totally forgot about that, but you're right.  I've been caught there too.  Added to the patch list - thank you, and thank you for all the awesome feedback!