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Interesting use of the theme! The ability to actually say no and skip the timer would be nice. I like the idea of a game where the environment around you is built by implication based on answering these leading yes/no questions. I think you could improve it by building the horror atmosphere over time, like starting with fairly straightforward questions and slowly working in the weirder ones. 

Thanks for the feedback! I will be expanding the game when I get free time from my other projects!