fantastic game!! what a creative twist on pac-man, i love the turn-to-blue designs
some feedback, however
*the ranking/lives system isn't communicated super well to the player. as i understand it, strike outs give you a large rank penalty, and getting anything less than a B substracts from your starting life count (F is game over, D substracts 2 lives, C substracts 1), and if your life counter would start at less than 1, the game is over. but it's also unclear what the best strategy for ranking up is-- speedy play seems to contribute the most.
*eating ghosts also appears to reduce your rank-- i think it should instead speed up the power pellet respawn timer, quickly making threats out of any ghosts not in your chomp-loop-- but also allowing a risky way to get a bunch of ghosts powered up. alternatively, eating ghosts could lightly increase your speed— something to make you not want to completely avoid them
*there is a bug where if the screen has scrolled past a certain threshold and a new game is started, the first maze will be off-center.
*how can i find dem secrets?