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(2 edits) (+1)

Great jon. i had a lot of fun playing. probably played for a solid 3 hours before realizing what time it was. Obviously could use some balancing and polish but for a prototype / MVP, it's awesome.

I found one bug where I wasn't able to leave the upgrade/skill tree (The X had disappeared). I had to pres esc, to exit full screen then Esc again to exit skill-tree. not a huge one but, thought I point it out.

Again, awesome job. looking forward to the final ver. 

Thanks a lot for the feedback <3 I am glad that you enjoyed it

Yeah balancing is ongoing. I just found some issues in the most recent release (several buildings are too expensive, prices rise too sharply), that will be fixed. And, in general, that is perhaps the largest chunk of job left

For the bug you encountered - oh, that I have never seen, maybe it is some glitch in web version that I missed. I'll keep an eye on it or maybe ask to test it separately when I get myself some QA work before release. Thanks for reporting!