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for the later levels, should probably make it so hearts effects arent diminished as much. Actually trying to fight on a full stomach gets really challenging without a sack at the ready

maybe someone can make some kind of guide as to what all the new stuff does aswell?

Kinda just went with the you get no context and no idea what anything does just like the original because i liked that feeling but i think maybe reaching an area or something allows you to go into a ledger type thing where you can see what each thing does. 

I dont like the idea of having to go out of game to get info for the game. 

Good to know, yeah item effects have a diminishing scale i put the same scale on hearts and swords, really need to make a specific scaling for hearts in that case.