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(+1)

I am almost done testing the next update. Only active items will trigger item that reacts to use and I made other items easier to get. Hopefully this will result in more diverse builds. On top of that I made scrolls, stones and potions not upgrade when you buy them. This makes item that get buffed when an item is sold easier to play and builds with improvements with scrolls really fun.

Actually ended up with back 2 back 10-0s.


Poison gonna poison. The only enemy to get me below 50% health was an early 150 damage reaper (When I had 630 hp). But I had 20 regen already at that point, so it healed back most of it.