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I feel kind of mixed on this one. I got it as part of the Racial Equality bundle, which had so many games they were basically free. 

The game has decent worldbuilding, to start with the MC and parent are taken into this bunker ala Fallout because there are terrible storms on the surface due to the climate crisis. There, everyone is expected to contribute to society and so MC has to choose 1 of 4 roles, which are tied to the love interests in the game - 2 male and 2 female. Once you choose you role, you have roughly 12 weeks of game time doing your job daily and then choosing an afternoon activity which ups your friendship with a side character related to the LI to help sort you into the ending.

I ran 2 endings, 1 for two LIs and decided maybe that was enough for me. The game doesn't have a confession scene. There are no CGs, which I thought was a bit of a shame. There's also no epilogue, just an ending text block and end titlecard. I kind of wished there was a resolution to their story. The endings are binary decided by your affection and friendship with characters and none of the dialogue really matters - the only thing that I kinda didn't really like about that is that there are a lot of dead days that just don't contribute anything and pad the game length. I like a believable development of feelings but I just didn't understand how there was no "I like you" between the characters and the MC.

I think there should've been more resolution between the MC and parent's relationship with Rick... I probably will run the best ending for the last two characters and maybe that'll be enough. Half the endings are bad, how can I run the game that many times with that many saves when the story doesn't feel complete?