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(+1)

Really like the aesthetic here, it has that kinda Bionicle vibe that instantly grabbed me. The idea has a lot of potential but yeah in its current state it is still a bit buggy. I also got the same dev console error about tag enemy not found, and when I tried fighting an enemy on lower ground I fell straight through the floor lol. Still, for a first jam this is a strong entry and from here it only goes up. Nice work on getting it done. (pls play my game)

Thank you very much my friend :D ive been focusing on that cel shaded style for a while now because thats one of my favorite aesthetics. And it feels great to see that people liked it :D. 

As for the bugs next time ill focus on a more clean workflow to prevent them and test more before launching anything ahaha