Really fun foundation for a game!
- I'd love to see a skill that let you pick a point to travel to on the mini map
- I'm on a mac and right-click never worked for me (which felt like I wasted tons of $$$ on an expensive add-on)
- I kept getting stuck and had a hard time getting out of the right-most harbor
- It might help if the harbors were a little more visually differentiated and if they had a little sign or label with their names
- We can start fishing and pull up the skill tree, but if we start fishing and hit the crow's nest to scout next move the fishing stops (which is frustrating)
- Instead of leveling up your fishing speed alone, it might be more enjoyable if this was matched with the "level" of a fish. As it is now, there's hardly any reason to go after cheaper fish (other than school size) because it takes the same amount of time. It might feel more strategic if there was a balance between getting cheap fish quick and expensive fish more slowly