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Really fun foundation for a game! 

  • I'd love to see a skill that let you pick a point to travel to on the mini map
  • I'm on a mac and right-click never worked for me (which felt like I wasted tons of $$$ on an expensive add-on)
  • I kept getting stuck and had a hard time getting out of the right-most harbor
  • It might help if the harbors were a little more visually differentiated and if they had a little sign or label with their names
  • We can start fishing and pull up the skill tree, but if we start fishing and hit the crow's nest to scout next move the fishing stops (which is frustrating) 
  • Instead of leveling up your fishing speed alone, it might be more enjoyable if this was matched with the "level" of a fish. As it is now, there's hardly any reason to go after cheaper fish (other than school size) because it takes the same amount of time. It might feel more strategic if there was a balance between getting cheap fish quick and expensive fish more slowly
(+1)

I appreciate the insights in to your game experience. Sorry the autopilot didn't work for you!

I love the ideas you have...especially that last one. Definitely going to look in to adding that!