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Everything looks really good so far, the only thing that bothers me A LOT is that I need to place it in the root of my project

Thank you!

Since my plan is to build modular packs for Godot under the name of PolyBlocks, you will have different packs - EffectBlocks, NatureBlocks etc which  will stay inside the PolyBlocks root folder. However you can just drag and drop it (whole folder) elsewhere. But the tools won’t work, you will need to manually fix the paths I referenced inside the tool scripts. 

Do the lake generator work? 

I am trying to use it and looks like the LakeWater mesh is not being generated.

Could you please share a screenshot of your path? 
Path needs to be;

1. Placed on a fairly flat surface

2. Closed loop

Let me know if that doesn’t work

I create a flat mesh, a path3d with closed loop and still no water mesh :/