Everything looks really good so far, the only thing that bothers me A LOT is that I need to place it in the root of my project
Viewing post in Godot Nature Assets & Terrain Tools Collection comments
Thank you!
Since my plan is to build modular packs for Godot under the name of PolyBlocks, you will have different packs - EffectBlocks, NatureBlocks etc which will stay inside the PolyBlocks root folder. However you can just drag and drop it (whole folder) elsewhere. But the tools won’t work, you will need to manually fix the paths I referenced inside the tool scripts.
