This in quite a unique and original take on the theme ! I the game feels rely polished and good looking with the papers plese inspiration as well as for me having zero bugs or crashes albeeit i only got to asociate rank + 100 exp. Its cool theat thear are a couple types of evidence but the problem is theat moust of it is kind of dry, like the recieeps only have a single type of items like weapons, food or vehicles and usualy i am just looking at the name of the person and if any keywords from the lawbook show up and then after chosing a charge puting anything theat remotely may corelate a bit with the crime in, also i never got the importance of time on evidence, and evidence in a folder sould probably show it's efects on the case chances as you can just individualy add and remove all the pices to see if they increase or decrease the chances, i thik it would have been beter if you could permanently dicard usless evidence for more random evidence with a cap instead of going to the next day . Also it would have been cool to be able to maybe ask a couple questions to the suspects through a text box with a couple options. I think the game would work a lot beter if each case was hand crafted and ther were no rng just minimum evidence requrements, of course this would defenetly fall ouside of the scope of a game theat can probably be made in a jam. Overall the game is polished looks realy sharp, it feels good and plays well it just gets kind of dull after a bit, also a simple monotone track would have made the atmosphere even better as the sfx are allready crunchi and satisfing.