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Alright, the way you've phrased this has me a little confused, but as best I can:

1. I have no idea what you're talking about regarding version numbers. The most recent devlog is correctly titled for 1.0.5, to match the most recent release.

2. CS does not contain a datacrystal file on initial download, because it is the first game in the series. There is no datacrystal file in the js folder to serve as a default, and no datacrystal file in the main folder as a default unlock, because CS does not READ a datacrystal file. It only WRITES one, and only once the game is finished on an "official" end. As far as I know this has always been the case. So you have to finish the game to generate the file: that's the whole idea.

(+1)

mb, didn't realize it worked like that. But as i said in version 1.0.2 at least, once you download the game you already have a clean DataCrystal (just checked again) without even opening it up or unzipping it for that matter so i thought there was something wrong with the newer versions. 

Huh, double-checking it looks like you're right: it was there until 1.0.4. Must have been an oversight on my part though: like I said, no reason to prepackage it. Guess in the past I forgot to remove it after testing.