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(2 edits)

End of day 2 progress

Feels like I'm going at a snail's pace when I'm in the zone, but then I see the end of day progress logs and get my mind blown

Just ignore the visual artifacts and the train cabin that was obviously scaled down in a hurry. We're all on a deadline, so it's to be expected lol

The shop UI probably won't be staying for any longer than it takes me to make a better alternative tbh

This was end of day 1 lol

Tomorrow I might finally be able to start following the theme as I've sort of finished all the other important stuff

Looking good! you got me curious... throwing chairs, train, shop, some particle there? interesting! can't wait to see more! do you also do the pixel art yourself?

I make everything from pixel art to code and sfx myself lol

oh my god! thats A LOT to do in just 1 week! crazy!

Yeahh lol, it's been wild

I've only had to cut two major corners, and if I don't have time to fix those when the time is almost up, that just proves that it was necessary.

First corner I cut was accidentally making the train sprite too big. That resulted in me just sizing it down instead of redrawing it smaller and doing all the animations from scratch, which led to a wonky look of that specific sprite


Second is that I just don't really have time to polish my particle effects yet, but it's a pixel art game, so square particles look enough at home

oh god! i know right?! 
this deadline really got us scrapping lots of new idea just to make it in time. it's forcing us to finally make small games. and just keep what's really important. i usually spiral when i work on my projects, lots of extra ideas here and there and boom i got burnout. haha.
Btw, How many days left? 3??!

Yup 💀