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(+1)

Pretty nice, but definitely feels like 'lose state' is a little broken. Got to over 8k just spamming blocks as they spawned because you don't fail if blocks fall off - just when camera would have to go down to see the peak of the tower.

Yeah thats fair, i wanted throwing away bad blocks to be a strategy but its probably too easy to abuse. I might add a limit to how many you can throw away.