- These are nice buttons.
- Really beautiful. The dithering + limited palette + other aesthetic options are really well done.
- Oh cool, it's a pick 3
- I seem to be able to select each of the 3 options?
I was worried about the game just being a "box gets progressively smaller" thing, but the movement + parrying spiced it up. There were a few times where it looked like my attack was within range but I still took damage.
My best was a meager 7 across as many about as many runs. I found it difficult, but not in a frustrating way, more of a "c'mon, how am I this bad at this" sort of way.
Good work!