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Quick notes while reading:

11 - Disturbingly, canopic jars do n o t contain grave dust.
13A - And that's where they got seperated. Muhahaha.

I love this dungeon. It looks simple in its design but I guess there will be quite a bit up and down during the session. We’ll need a bigger, unnumbered version of the map, of course :-D

The layout is a bit all over the place. It seems logical structure of the room texts was sacrificed to the strict three row design of the inner pages. The big graphical borders (e.g. between 5 and 6) implicate the changing of a floor. This happens again and again. As the maps fit onto a column and there are many freely placeable illustrations strewn about, I thnk this could have been done a bit less confusing.

It’s a great story and dungeon, when I have to resort to nitpicking the column-breaks ;)