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Thank you for playing, there was some more “rare” fish with lower spawn rates that would give a ton of money, we tried keeping it easy enough to upgrade but not too crazy due to the time constraint. 

(+1)

I can totally respect that, balancing roguelikes for a steady start is difficult at the best of times lol!

I think you did a great job with managing the scope for the time constraint; it's easy to go mad on the depth, haha.