
Man, the goalposts keep moving on my game. First it was going to be just a small work to get me back into programming, then I decided to change the scope some. Then, Steam would go and have their summer sale and I would take a serious looks at AVNs on steam. Most I looked at were pretty good from the standpoint of production / work put in. Some were not, which made me think to myself 'Hey, why aren't you planning to make a game good enuf to release on Steam?'
Now, the goal is to make my game good enuf to release on Steam. So I flip-flop on content... is 25 cities enuf, should it be 30, should it be 50... I am planning to release a demo, but is 6 cities enuf for the demo or should it be more...
I decided my MC is a delivery driver. Every day he will choose 1 of 5 companies to drive for. There will also be a Charisma component to work on.
The plan right now is a Winterfest demo release and release the game in the February Nextfest.
In the mean time, I am making new girls to date. This is Mei, she lives in San Francisco.

