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A bit of routine work on the ground - testing clay and structure colors.
Further, more in-depth work on the creation of blueprints from ideas, sketching of construction blueprints, processing of the butterfly showcase into a boss fight prototype, expansion of cooking, and transition to the finalization of crafting in the scurren instance.
It will also be necessary to work on the creation of runes - operators, and to rework the professions, since they have become obsolete with the development of the project.