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(+1)

So just no hitted it for fun and honestly it took longer than expected for one reason, star attack being 100% rng making it abble to form a wall combned with the massive hitbox I lost like almost 10 run on it

the hitbox of the soul being the whole sprite is fine since the rest of the attack are made for it exept the star attack who can ruin no hit (though in normal playrun of course it's no problem),

second bad attack design is the very first with moving box + knife because of rng so sometime you are just cooked and have to die betweenn dying standing still or dying trying to move to the other side, but since it's thevery first attack it's fine
you should also make it so you can go back in the menu (action selection) after selectig fight as sometime while rushing it's a turn with a menu knife and if you already selected fight you are cooked even if you didn't attacked

still like, where is the final big attack the update log is talking about? I didn't got any final attack because if it's the gun attack then it's a pretty lame final attack.-. or I just fnished too quickly each time


other than that it's a really good fangame, the art style both pixel art and artwork is peak the difficulty is okay it's pretty low but fine, some attack are really good like attack 2 you should try to make more patern only attack like these and anyway that it
Pretty peak fangame but could receive some adjustment to make it better 

do you get any new scene for no hit?