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(1 edit)

Thank you so much for the free stuff! I have a question, though. When I extracted sprites from these characters in UE4, I get a bunch of garbled, weird sprites that mess up the chronological order of the frames. Please see the screenshot here: https://gyazo.com/3bbeeb15dfca6b3f82fcd678c4e07f66


How can this be avoided, or if it can't, then how do I find the death animation frames when they are out of order? According to the image that contains all the sprite frames, it looks like one of the death animations should start 2 sprites after the white silhouette (for easy reference), but as you can see here, they're out of order.

Thanks again!

I think I figured out the problem. I think UE thought the pixels that were separated from each other in many frames were their own frames. I kind of worked around it by just making the animations a couple of frames shorter. To those who don't know, they probably can't tell. Thanks again.

Thanks for letting me know.

I don’t use UE, so I’d have to look into the issue you encountered; it’s great that you were able to fix it.