Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)(-1)

Very nice game! But there are a couple of problems:
1. Spawn on kill upgrade seems overpowered. It  fills the whole screen with shapes. I suggest capping it at 50%.
2. In lategame, the beams start consuming absurd amounts of energy. The power increase becomes too expensive, so the rounds end in 10 seconds. Would be nice to have an upgrade that would decrease the power consumption.
3. The stars felt incredibly rare. Even at max spawn chance, they would spawn about 1 round out of 3. And the concurrent stars upgrade felt absolutely useless.
4. Why does pierce upgrade have 80 levels?

Thanks for playing and feedback!

Yeah, spawn-on-kill is overtuned. I'll cap the total number of spawns.

Star UPG's and  80 levels must be rework too.