give player a head up about that next time then i didn't even know that sword was 2 handed! also after a few play through i have some suggestion for ya:
- add a price tag on the item in the shop as well as a magnifying class to show what they are and what they do
- make the great sword show up on both primary and offhand slot because i thought that thing is 1 handed when it only shown on primary slot
- change the return arrow button, sometime that thing look so dark and hard to notice i had a hard time trying to return not knowing there's an arrow for it
- add some treasure (money) when walking around in the cave, accidently bump into one like the slime also make it 50/50 so that you can either choose to take it or not because there's a chance that chest is a mimic
- why can we "sex" with lumi every time we meet her but not with mommy shroom? do her too!
- since they live in the same cave, why not add a threesome😏😉
- when do i know i can "escape" without failing? it feel like 50/50
- idk if this is just me or what but the burning effect from fire magic attack doesn't effect the enemy when i use them, it RARELY happen tho so im confuse of which and what kind of fire attack it is so be able to burn the enemy
- when player spend enough point to power up whatever the other thing call(forgot the name)to make magic attack stronger, those magic attack evolve too, that would be cool
- NERF the green weirdo slime ):<
- add a good night farewell to everyone player meet at night :3
> for now that is all i have, i've only play 3/10 of the game
> your game really feel difference from other H adventure game the dialog always make me laugh my ass off like reading a manhwa, i'd love to give more ideas and suggestion to help with the game in the future