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(+1)

I really like the core idea, that levels get simpler and simpler, but I think re-making the sprites at a lower resolution would've been a better, albeit longer, approach. I also did encounter a few bugs, like enemies not getting hit with attacks, or what I think were pickups not being collected on the second level. Still a good attempt!

Thanks! 

Yeah, that would be pretty cool, thanks for the idea. As for the enemies, for some reason we made it so that you can only attack them if you have a whim.