I've read almost all comments on this page, and I do want to say that It's inappropriate to fob all the players off using 'EARLY-ACCESS' as an excuse... the game didn't even get some of the most basic mechanics right even the progress has been made it to the 3rd gym, which is unbearable.
For example, my Mudkip used tackle to a Shroomish and the Effect Spore was triggered, then my Mudkip was paralyzed. In all the next turns, the game said 'Mudkip is paralyzed' and it stopped my Poke from using any move. After my Mudkip fainted I used the revive (received at my home) but Mudkip was still PAR and the story above reenacted.
I'm a Chinese player, I specially signed up and was typing all these comments at 2:35 a.m. even though I'm really sleepy, because I did have high expectations for this game and the developer. It's a cool remake BUT you have to adjust your underlying data and mechanics right in the first place, which is the most basic work when remaking a game, let along unfriendly control for non-controller players and bunch of bugs which make the game difficult to play along (keyboard control not response makes me always have to do an 'End Task' in task manager). Please look at how InfiniteFusion’s development team approached early game development, and learn from their attitude toward players. Hope to see significant and player-friendly updates in the future as the game still has massive potential.