ya, wish i thought of this when all my friends where shouting 'dream sequence' during brainstorming. ya this idea is fantastic, i expect this to be a top rated pick. my biggest complaint is that the floor and the void out zones look the same, even with teh dotted line it was hard to tell what was killing me early when i was dying, i stacked boxes right up to teh puddle in level 1 becasue i kept clipping the void out zone. its hard to tell what the range of teh roombas are without trail and error (in level 4 they bounced in 1 square without any apparent walls) and i find i had to peck at my movement keys to get boxes adjusted one square away, maybe another pass on hit detection but that might just be me being salty.