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I'd like an option to switch the layer of the enemy barks below the cut-ins, or to the side of them, during actions. I also noticed that there are missing outfit variations as well as cut-ins that don't reflect the MCs appearance, hair colour etc. (maybe a gen AI quirk)

The event log isn't aligned properly, passes by way too fast and is barely readable/ cluttered. 

The two mini features I don't get are the Night traders (feels out of place) and the sermons (if you lower the corruption too much you'll see the options but can only skip the whole event, since you're unable to do any of the actions)

Other than that the game looks promising and I'll keep an eye out. 

Maybe you can one-up Karryn's Prison and include your own version of a CC or KP mod by default, but due to all of their features I think they should be added last.