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Sound FX sliders doesn't work. with every step there is this klick sound which i was about to to reduce with the sliders, which was not taken into account. 

The window that appears when prompted, e.g., whether one wants to jump into the chasm or not, is positioned much too high. It would be cool if it were positioned a little lower so it could be reached with the thumbs. Of course, it's possible to accidentally answer a question in this window, since you're moving around.

I have nothing else to complain about. The game is heading in the right direction. One question: is it possible to implement diagonal movement, like moving around corners, on doors or similar surfaces? Im not sure to ask this question, because it's not in keeping with the spirit of Brogue, but I did it anyway 😃