Really interesting concept, really beautifully executed, but I have to say that the economy of words got me lost a few times and double-taking if I understood the intention of the adventure:
- Is the weird always the water at the fountain and always fight whoever tries to drink it?
- What exactly means for the weird to be sated?
- Is it up to the players to return the weird to the fountain, or does it fighting the drinker sates it?
- Should the players be made aware of the weird in the fountain? What happens if the players decide themselves to drink from the fountain? Is it just Woe?