Yoooo, tank controls HYPE, and it's the two inputs style like Virtual On YES. Very cool game design, I like how the different challenge shots were laid out in the first area, and then the way the story pivots to freeing the souls (I hope I was freeing the souls? Had to think afterwards was I just sending them into the void lol...)
The touching translucent gold bit was very funny, I spent a little while trying to complete one of the challenge shots in that camera angle before finally hitting the heart thing to reset the camera. Also liked how in the last area when you free a couple of souls you get a golden colour filter on the screen, for some reason it felt a bit Okami-esque and made me audibly "wow!". Had an awesome time with this one, lovely art style too!