funny how "Poise" was the cooler idea but going back to plain HP is probably the right call for actual table play
Viewing post in On the Subject of Poise comments
I really thought I had caught something special with it, will definitely keep it in my back pocket. Or until someone else stumbles on the idea.
I think DnD has strained believability for a while with the "long rest = full HP" and the fact that taking damage never changes how effective you are. It leads to a lot of problems even outside of verisimilitude, where healer classes should almost always focus on damage dealing during fights unless a character is down.